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Ground Vehicles
Chi-To Late
III
Rank
AB
4.7
RB
4.7
SB
4.7
Battle rating
Japan
Game nation
Medium tank
Main role
20,000
RP
Research
135,000
SL
Purchase
Imperial Japan
Origin country
General information

The Chi-To Late was the final design of the Chi-To and the proposed production model, having a more streamlined turret design easing production, the armour is also slightly more angled giving it more effective armour than its initial design. However, like its prototype, production was delayed for too long due to material shortages, factory bombings, and ultimately the end of the war.

It was introduced in Update 1.69 "Regia Aeronautica". Compared to its previous design before it, the Chi-To late is slightly more forgiving due to armour effectiveness, able to shrug off shells slightly more often with the same deadly cannon as the Chi-To. It is still advised to keep the Chi-To Late at a long sniper distance, offering the high velocity and deadly 75 mm cannon would be a shame to lose in the frontline.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 75 / 35 / 35 mm
Turret 75 / 50 / 50 mm
Visibility 88 %
Crew 5 persons
Mobility
Max speed
Forward 4550 km/h
Backward 89 km/h
Power-to-weight ratio 16.414.531.325.4 hp/t
Engine power 500442954775 hp
Weight 30.5 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm Type II Model II cannon
Ammunition 55 rounds
Reload basic crew → aces
8.4 → 6.5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 8.97.616.712.112.710.823.917.3 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE14914613311810593
APHE151148137124112101
HE171715141211
7.7 mm Type 97 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.7 mm Type 97 machine gun
Ammunition 1,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min
Vertical guidance -10 / 90°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 1,582 → 2,036 SL
RB 1,865 → 2,400 SL
SB 2,312 → 2,976 SL
Crew training 39,000 SL
Experts 390,000 SL
Aces 550 GE
Research Aces 135,000 RP
Reward multiplier AB / RB / SB
80 / 130 / 160 % SL
154 % RP
Total cost of modifications 35,000 RP
68,000 SL
Talisman cost 1,300 GE

Research order:
Chi-To Late

Mobility
Protection
Firepower
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